Hello, I´m David a game design student and 2D-artist.
In my game development I´ve taken upon me alot of diffrent roles but UI is one of my favorites thou it let me use my drawing abilities and gives me a chance to struggle against the thing I dislike most often about games, annoying, confusing and ugly menys/Ui.
The biggest inspiration to approaching game making for me has been Starcraft, I played it in my childhood and 20+ years later I still follow the e-sport scene it established and spread to the world. I´ve never had the chance to work on a RTS so that is a big goal and dream.
I´m giving a little introduction of my portfolio with an project where I was UI designer and artist and some illustrations and projects to get a feeling of my aestetics. feel free to look around rest of the portfolio (just click the yellow logo on top of the page) if you are interested in finding out more about my game projects and art.

Illustrations connected to a protoype and boardgame concept Ive been working on.

More random artworks, some related to games

UI concept for the game Acies Animi, A digital boardgame inspired by 90s strategy games (click the logo for more info about the project)

Finilized pixelart ui-elements.

Solo project. Cartoon FPS. A simple and clear UI to fit the aestetics.

Illustration for the main meny

Early concept of the game